Accept notification
Accept party invites and notifications.
Search in plain language. English and common Swedish phrases are included — try the task, not just the official command name.
Accept party invites and notifications.
Aim with sights or use a secondary function.
Temporarily increase thrust authority.
Show or hide the chat panel.
Open, accept and track contracts.
Crouch.
Maintain commanded forward speed.
Cycle known hostile contacts.
Cycle available operator modes such as QT or missiles.
Launch decoys against incoming missiles.
Draw or holster the current weapon.
Engage a calibrated quantum jump.
Leave a pilot seat, passenger seat or bed.
Toggle personal or weapon flashlight.
Start the ship in a flight-ready state.
Look around independently from movement.
Interact with doors, screens, seats and physical controls.
Open personal and nearby inventory.
Jump or mantle where possible.
Toggle the in-cockpit Light Amplification system on ships that have it — see the "Night Vision (LAMP)" filter on the Ships page for which ones.
Toggle landing gear up or down.
Switch between combat SCM and navigation NAV mode.
Open the main personal interface.
Move forward, left, backward and right.
Bias power toward engines and boost.
Bias power toward shields.
Bias power toward weapons.
Fire or use the equipped item.
Charge and release an active radar ping.
Reload the equipped weapon.
Contact local ATC for a hangar, pad or docking assignment.
Enter scanning mode for contacts and mineable objects.
Apply strong braking thrust.
Raise or lower maximum commanded speed.
Sprint while moving.
Open MAPS to search and set routes.
Translate vertically without pitching.
Target the contact under the aiming reticle.
Toggle first- and third-person views.
Enter or exit mining mode to expose the laser and mining HUD.
Use a medical pen.
Open the developer console.
Cycle available contacts.
Cycle friendly contacts.
Decline party invites and notifications.
Toggle coupled flight assistance.
Equip the assigned gadget or utility.
Equip the first primary weapon.
Equip the second primary weapon.
Equip the sidearm slot.
Cycle available weapon gimbal behavior.
Eject cargo from the ship grid — irreversible, use only when you mean it.
Perform a melee strike.
Raise or lower mining laser power.
Deploy a sensor-disrupting noise field.
Recall or assign pinned targets.
Go prone.
Default voice push-to-talk key.
Clear all currently armed/locked missiles without firing.
Return to balanced power.
Roll around the forward axis.
Assign the current target to pin slot 1, 2 or 3 for later recall.
Divert shield strength to front/back (8/2), left/right (4/6) or top/bottom (7/1) — Numpad 5 resets to balanced.
Toggle exterior running/landing lights — separate from LAMP night vision.
Toggle overall vehicle power.
Turn ship engines on or off.
Put on or remove your helmet.
Turn shield generators on or off.
Turn weapon systems on or off.
Clear condensation, blood or grime from your visor.